JFK Memento

A VR game on the assassination of JFK with innovative visual ideas. Published on Meta Quest store and displayed at the Sixth Floor Museum.

Key points

  • Unity
  • Published on Meta Quest store
  • Team of 7
  • Lead Dev
  • VR
Meta Quest page Studio page

Lead Dev

I worked as a Lead Dev on this project (3 programmers for 8 people total). I was tasked to create the code architecture, estimating feasability and time, recruiting devs, figuring out technical solutions for new visual ideas, and final testing and polish.

Gameplay

Rendering Challenge

This game was very ambitious for the rendering capabilities of the Quest headset. All effects had to be very otpimized, or find other creative solutions. For example, we recorded exclusive interviews with police officers of the investigation. These videos were recorded with a 3D camera. Now, the player in a VR game is able to move around, so playing the 3D video of the interview onto a flat quad wouldn't work. I had to figure a way to generate a 3D mesh from the 3D video, and then play back the video onto the mesh.

Interview