I graduated from the ESME Sudria Engineering School in Paris. Since then I worked as Lead Developer on Unity, to make XR applications for the industry. I made many games as side projects on my free time. I'm also a lecturer in an engineering school and a game design school.
I mainly work on Unity in C# and have a very good understanding of the engine. I can do time estimation, architecture and management as I worked as Lead Developer 5+ years. I often make shaders in HLSL and with Shadergraph. I also have some experience in Arduino and C++
I often make my own assets. I can make 3D models with Blender, digital painting with Krita, Gimp & Aseprite, and some video editing with the Premiere and audio with Audacity. I have been using most of them for even before I started game development, so I have a lot of experience.
I have 2 full games on Steam, and completed over 15 gamejam games. I have worked alone on the game design and level design for all these projects.
I teach Unity, VR and algorithms at the ESME Sudria engineering school and the ICAN game design school in Paris about one day a week.