Fauneroes

An Ambitious Indie Tactical RPG with online features, twitch integration, map editor.

Key points

  • Unity
  • Solo Dev
  • Published on Steam (Demo)
  • Tactical RPG
Steam page Itch.io game Presskit

Demo

This is an ambitious project, so I decided on doing a full 1 hour long demo first. It would serve both as a smaller, achievable goal and as a PoC for potential publishers.

Gameplay

Solo Dev

I made everything myself for this demo, but a few portraits and the music. To get me started with the portraits, I paid an artist for a few of them. I then tried to paint all the others myself based on its art style. This has been a great learning experience.

To improve the graphics further, I learned hand painting while working on the game. This helped me adding more details to the texture.

Cutscene

A Programming Challenge

Even tho I'm much more experienced as a programmer, the combat system of Fauneroes (Into the Breach-like) is actually quite challenging to get right. The issue mainly come from being able to preview what an action is about to do, before the player actually perform it. As I want to be able to create many weapons, skills, effects, and have things combo with each others, it has to be very robust and flexible. I ended up copying the whole game board into an abstract version (no View), then running actions into the abstract board to figure out what's about to happen without messing up the real board.

WorldMap